Stellaris vassal or tributary. g. Stellaris vassal or tributary

 
gStellaris vassal or tributary  They are still worse than non-vassalized empires, but better than vassals who dont receive any gifts at all

Vassals are even worse on higher difficulties, since no matter. 8 ‘Gemini’ Coop Open Beta Release Notes. I have a big fleet advantage and it is gives me only +14. In Stellaris, stronger empires can bring weaker empires under their rule. Being a vassal now means you may be drawn into their wars, but they will protect you. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). That’s your window to declare. My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. vassal vs tributary With the new changes and traditions in 1. #2. 8] Subscribe. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?have the option of boosting lower tier workers for the overlord in exchange for better leaders or pop rulers for the vassal. 3. You can easily rename your capital system, and so, you can easily rename your subjects. If you wanted to, just sit over their planets and bomb them to extinction then colonize. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Vassal rights. Vassal states were common among the empires of. " 1. Best. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. I have positive relations and 100 loyalty. A vassal has still some use, even if their military support is questionable, e. In the second game I tried to tributary the aliens. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. Both are similar in that they are secondary to a more powerful nation or state. Three things have to be true in order to receive the CB for Subjugation. In Stellaris, becoming a vassal of a regular empire means gameover 99% of the time. I almost dropped $20 on day one. A tributary turns into a vassal if it has something like 50% of your technologies researched. The bonus 30% to science is… well it’s nothing. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. Last edited by esx9; Jun 9, 2019 @ 7:54pm #15 < > Showing 1-15 of 40 comments . in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. especially the new frontiers as they have no industry or pops. Outside of the special vassal bonuses, Tributary (subsidiary if you are megacorp) gives you the most payout, though you’d have to manage their loyalty. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Presets have a list of default terms, and can have. The inability to do so is one of the main weaknesses of the MegaCorp empire type. It is the same cost for another of my subjects which is 4 times the size. 3 its viable to fragment yourself via releasing sector as vassal. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. The overlord can't curtail their expansion, doesn't interfere in any of. After that, it's mainly the question you mentioned: going taller or wider. Description. It was a tributary in a mercantile federation. . They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. MEbigBoss. You can only hope that your overlord leaves the federation or something similar. Best. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. They're a tributary. . It's the only way that the AI will ever be enough to a human player in tech to be worth mentioning. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". Subsidiaries have some diplomatic independence, and. . 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. 0 unless otherwise noted. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). Warhawg01. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Description. I’ve taken planets and given them to my tributary. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. 8boy09. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. When they refuse, you get the Subjugation casus belli for one year. 2: I need sectors to defend themself. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. but in the war conditions menu I cannot choose to vassalize him. It’s kinda pointless. Suppress those silly Xeno's but only for when playing tall. Go to Stellaris r/Stellaris. Stellaris has much more actual variety, considering you can create your own species from a lot of different portrait options, and customize a lot of factors about your faction. Nope, the Space Mafia doesn't care about any Rights not founded on Might. You can demmand far more resources from a tributary vs a normal vassal. Question about vassal criminal syndicate. Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. It may be easier to gain technology advantage with protectorate. •. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. And by year 40-50, because higher level leaders cost more unity, flat resource generation traits are actively costing you resources. Improve your relationship a bit then release the vassal as a now friendly empire. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. #2. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. Short of that, the lowest influence cost way to annex an entire empire is: Call them up in diplomacy and ask them to become your vassal/protectorate/etc. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. Thirdly you need less than Cordial relations (in other words Neutral or worse) with your puppet for it to be available in the diplomatic play list. It is far easier and faster than trying to conquer individual planets. I RP that the overlords install some of their leaders onto their vassal's planets to look over. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. I've beaten two of them recently, made one a tributary and the other one my vassal. Subsidiaries have some independence, in that they can expand their territory and wage war amongst themselves, but are required to join their overlord’s wars, and pay 25% of their energy. think negotiating vassal terms should be a littlebit cheaper in terms of influence. 7 comments. This button may be bugged however, as many players have reported it to be missing. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. Thread starter DrFranknfurter;. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. 7 to −3. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. . * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. I don't think it's possible to switch them directly but if you release them you should be able to re-subjugate them, via war. 2. The best way to play is to have as close to zero empire size whilst having the biggest science income. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris Wiki Active Wikis. Even before 3. Now that you're part of a federation there's no way for you to actively ask for independence. But honestly there's very little reason to continue this game. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. 385K subscribers in the Stellaris community. I play tall and use tributaries. However, having a Hegemony does work better for you for the federation benefits. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. If you can just take all the planets under the war score requirements then just conquer. Ascension 1: mastery of nature. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. From the wiki: Vassals that an empire possess for longer than 3600 days (10 years) can be peacefully "integrated" by paying influence, at a rate of 5 influence a month. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . IIRC, both your authoritarian and militarist factions get an opinion boost when you are an overlord, so having at least one vassal/tributary is great. I just was small, capped by my core planets, but with a good tech and good income. This page was last edited on 7 June 2023, at 04:39. Stellaris > General Discussions > Topic Details. Stellaris Dev Diary #313 - 3. See moreVassal or Tributary. Reply . However, from my experience so far, every single empire that is nor you bff (meaning loyal vassal/tributary or in a federation) will vote against custodian if the galaxy is nor facing a crisis. They'll split off into a new, vassalised empire. If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. And pacifists make the best Triburaries. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Description. Declare war to subjugate them, and win that war outright. I played Stellaris for quite some time now. You can do this by either vassalizing or stacking minus empire size modifiers. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. There's no option for using favors to sway your way, no ultimatums (e. I'm currently in the mid-game of Stellaris and building up a pretty big empire. How to make vassals/tributary. Hegemons can also continue to expand their empires and make claims and declare wars (depending on laws) unlike. Vassalization request towards a Machine Intelligence empire. Pretty sure there was an option to release vassal/tributary through diplomacy? Yeah I'm asking if there is a way to release a colony that you own into its own independent empire. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. As a player vassal you don't even get alerts to your AI overlord annexing you. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. © Valve Corporation. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Cult for easy edicts and feudal for the vassals. Hmm. Steps to reproduce the issue. x. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Vassal relations are currently broken. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. Stellaris is a sci-fi grand strategy game set 200 years into the future. Unlike vassals, tributaries don't really help you in a war, but if it's a weak empire their fleet would be useless anyway and their resources are put in better use upkeeping your. Make them vassals in the late game so you can integrate them or purge them. 9 ‘Caelum’ is Out, What’s. The rights and. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. The more they like you (opinion) the better and that means aligning ethics, etc. Recent updates have helped Tall out a ton. For the first 50 years, that is decent. Otherwise it's a max of 45%. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough) Wupps had that backwards. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Which is just fine. The best thing you can do is making friends with your neighbors, become superior to them, and then ask. May be wrong but i think there is a requesite in terms of technological balance. with the new 3. Only by declaring war can you change it. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. and if allowable depending on mode anything like purifiers,. BanzaiKen • 1 yr. r/Stellaris. 'War score' at the beginning of war says it's -200. Because the current vassal/tributary system. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. So my problem is that when i take control of enemy starbase/invade their planet i automatically gain control over it. Lots of targets around, claim a few systems, make them a tributary. Content is available under Attribution-ShareAlike 3. 70. ”. Since you can do. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. g. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. This mod adds some flavor to pirates. The inability to do so is one of the main weaknesses of the MegaCorp empire type. ) Overlord eklentisi ile oyuna eklenen yeni vassal mekanikleri sebebiyle Stellaris'te normalde çok bir işlevi olmayan bu mekaniğin rehberini hazırlamaya karar verdim. I don't really use the espionage system to know enough though. From beginning on I had three neighboring, strong empires. Wait 10 years. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. Method 4: Liberation. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. you can integrate them 10 years later when they grown. ago by DaReaperZ Why would you ever create vassals instead of tributaries? And why would. You have to declare war within a year. Subscribe. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. r/Stellaris. Thanks beta testers, now I can wait for a sale. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. Except for vassal/tributary/impose ideology wargoals which require 100% occupation. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Cost, size, upkeep everything to do with ships is peniltized by 50%. 4 Cepheus update. . The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. All rights reserved. First, the Domination tree has to be unlocked. The issue is when I declared an expel branch war against them it didn't work. This mod will continue to be updated with new features as they are designed. The first method involves going to war with a target empire. I have no idea on that. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that you will be able to lower a 300 mandate requirement to less than 100 any time soon without any kind of war. Your vassals will now receive an economic. Gift them minerals, energy and if required, food. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? I'm currently in the mid-game of Stellaris and building up a pretty big empire. Only one vassal can be integrated at a time. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Go to Stellaris r/Stellaris. 2 'Le Guin update', and the topic is the titular feature of MegaCorp: MegaCorporations. Stellaris. The option to change them back to a Vassal/Tributary doesn’t show. 0 unless otherwise noted. It's honestly almost ALWAYS better to conquer and release as a vassal. it. Each of them can cause issues, either because u end up being unable to revoke the independence guarantee or the independence support and due to this unable to wardec either them or their overlords. The war goal "subjugation" still lasts for the entire war once selected. But the tributaries keep rebelling and I need to fight wars of conquest and. They are pretty inconsequential. They are "equivalent" in technology. Create a vassal using the sectors menu (as big or small as you want), the vassal will inherent all your techs and ethics. which seems to be given by either demanding they become my vassal or tributary. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. 30% science generation, for -50% fleet everything. Else turn them into a tributary if you can't afford to vassalize. CalebS92. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. * But yeah, occupation is mostly fine and doesn't take all that long with a substantial army and the occasional softening up with bombardment. Desiring to safeguard my race for the long haul, I became a tributary instead of a protectorate (I did not want to convert to a vassal and risk incorporation). Negotiate a deal with the crime lord on the planet once crime is above 10. For Stellaris 2. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. -Vassals donate fleet cap to you, they follow you into any war. This pairs quite. A lot of the articles i did read were saying the overall. :WSC: Mod is a compilation of independent mods that overhauls the Stellaris multiplayer experience. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. 5 I was wondering what peoples feelings are about vassals and tributaries and when it's better to use each. 1. I'm currently in the mid-game of Stellaris and building up a pretty big empire. You can only subjugate by force if the empire is weaker than you since. e. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. If a vassal/tributary was conquered rather than released from your worlds then they're absolutely not going to be loyal. Doesn't add up. Azunai Nov 27, 2017 @ 6:40am. The second problem is the leader limit. Yes, especially if they are a vassal / tributary they can just ask me for stuff. Targets are more likely to accept becoming certain subject types (such as tribal vassal or tributary status) over others (including feudatory and client status). Stellaris: Bug Reports. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. 1. The fastest way to take all their territory is to baseline them the integrate them. Vassals stay basically the same as they are now. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. WLFobe Jan 14, 2017 Jump to latest Follow Reply So I fought a war against a pair of allies and won. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. Interesting…so i didnt make them a tributary, i declared a vassal war. In this video I am going to break down the basic ways that we can go to w. Out of curiosity I became him on a multiplayer. Cheaper in war score and give monies to you. 4. Finding it hard to find a post or article that isn't 6 years old on the topic so i'm making my own post. Of course the cost goes down when both empires are making changes/concessions compared to if only one is, negotiations are a give and take so cost goes up if you only take. EDIT: This is about 1. Vassals are useless in wars. 385K subscribers in the Stellaris community. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?This article is for the PC version of Stellaris only. ago. Nov 21, 2023Here's a good rule of thumb: If they are going to be good with military, vassalize. There are a multitude of reasons that you would want to do this, and it can be beneficial to both parties. . A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. or we cut part empire as our vassal. ”. Stellaris - [v3. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. I think they kept unity out of the tributary cycle to push the players to set atop the general resource hierarchy, where all inputs can free up your pops to focus on 100% unity. IMO tributaries are worth it in the early game. Correction: Only voluntary protectorates give you influence. Recommended Read: How to Install Mods in Stellaris. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. 5 influence. • 7 mo. Thank is advance. 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Related Topics. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. Wether you consider it to be decent or not - is more of an opinion. This page was last edited on 7 June 2023, at 11:13. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of. In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. Not sure how that turns out on a gameplay level, but it sounds amazing on a conceptual level. Base: -50 Empire Population: -23 Relative Power: +22. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. The fastest way to take all their territory is to baseline them the integrate them. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Pacifists can conquer their claims in defensive wars, so if you don't want tributaries to be of your species this can be a way to arrange that. Since it was accounting for these bonuses when it originally built its economy it is no longer able to. Hello everyone and welcome to another Stellaris development diary. Plus, if you've gotten said protectorate by doing something like. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Pre-FTL civilizations are civilizations that have yet to develop the technology necessary. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. FogeltheVogel • Hive Mind • 8 mo. You can do this by either vassalizing or stacking minus empire size modifiers. 25 influence a month, and you can integrate them if you want. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. If you have 250K strong total, let them possess a 50K fleet and then they'll help you in wars. In literally every game, around the year 2300 (midgame start), Rebel. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Authors description: Exalted Domination – Vassals And Tributaries. Conquest is better, but vassals are fun for role playing. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. < >Winning condition in Stellaris is a joke, how am I supposed to know which planet I haven't conquered yet among hundreds of them? This thread is archived. They won’t agree. Making a vassal out of occupied territory only happens during subjugation/tributary CBs, and Liberation. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. Then (to test) I let them both go. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Content is available under Attribution-ShareAlike 3.